package com.moogene.saad.gameplay.bullet;

import java.util.ArrayList;

import com.moogene.android.engine.mmi.Book;
import com.moogene.saad.gameplay.attacter.Attacker;

public class InvisiblePhysics extends Physics {
	private ArrayList<Attacker> aBingos = new ArrayList<Attacker>(10);
	@Override
	public ArrayList<Attacker> updateAndGetBingos() {
		Book.getInstance().getCurrentPage().removeLayer(bullet);
		return aBingos;
	}

	@Override
	public void shoot(Attacker attacker) {
		super.shoot(attacker);
		aBingos.add(attacker);
	}

}
